


Players can even play simultaneously! After the last player takes his turn, a new round begins immediately.įog of War masks enemy positions that are not adjacent to your forces (or your team's forces). In a freestyle game it doesn't matter in which order players take their turns. Regions are randomly distributed at the start of the game and each region starts with three troops. In a standard game each player fends for himself and there is only one winner. Players 6 Game Type Standard Slots Per Player 1 Initial Troops Automatic Play Order Freestyle Spoils No Spoils Reinforcements None Fog of War No Trench Warfare No Round Limit None Round Length 24 Hours Players Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map. Mouse Wheel: Change troop quantity by scrolling over the selected region.ĬTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Q,A Keys: Increase/decrease troop quantity (fast)

W,S Keys: Increase/decrease troop quantity (slow) Play By Keyboard and Mouse N Key: Skip to next game, Jump to next gameĮ Key: End Deployment, End Assaults, End Reinforcement Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click on conquering territory to advance zero. Play By Clickable Map Deploy: Click on territory to deploy, choose number to deploy and click again to make deploymentĪssault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)Īdvance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant. Above are the possible play states of a turn.
